Claudio
pustorino

tabletop rpg game designer

Hi there, I'm Claudio!

Over the last six years, I’ve and nurtured my calling as a tabletop RPG designer. I love blending thoughtful game design, strong art direction, and clean layout design to create games that are easy to learn, engaging to play, and focused on what makes them unique.

I also bring 15+ years of UX experience – shaped in my day-to-day work at Sketchin – into my process, to refine information clarity during reading and onboarding and in-game flow, by optimizing how cognitive load is distributed befire and during play.

Check out some of my games >

2025

VILEBORN

A coming-of-age nobledark TTRPG

My understanding of coming-of-age fantasy novels, distilled into a narrative-driven, shamelessly edgy, dark-fantasy roleplaying game. 

Partner
Horrible Guild

Collaborators
Cecilia Gordigiani, Stefano Mancuso

My Role
Author, Art Director, Layout Artist

vil-cover

< discover more >

2023

PRISM

A focused, ruthless dystopian TTRPG

Build a dystopia from scratch in a few minutes, then play as Anomalyes: those who don't fit. Characters are defined by keywords written on writable tokens; when facing a test, put those tokens into a bag, draw what comes out, and let those prompts drive as the story unfolds.

Partner
Fumble GDR, MS Edizioni

Collaborators
Claudio Serena

My Role
Author, Art Director, Layout Artist

cover-wide-digitale

< discover more >

2020

NOT THE END

A TTRPG about the hero's journey

Create your Hero by writing traits on an hive of hexagons, then use them in every test. No dice: draw up to four tokens from a bag – each positive token is a success, each negative token a complication – so outcomes usually mix both, steering the story and your Hero’s growth in unexpected directions.

Partner
Fumble GDR, MS Edizioni

Collaborators
Pietro Bastas, Claudio Serena

My Role
Author, Art Director, Layout Artist

NTE-COVER

< discover more >

Let's get in touch!

Collaborations

I’m available for commissions from publishers and game studios, and I’m always open to discussing new, exciting projects. If you’d like me to write a game or you need game design consulting, just drop me a line.

Email me at claudio.pustorino@gmail.com

Chat & Play Talk

Are you a player and you’d like to chat about a game of mine – or yours? Maybe you’re part of a gaming club/association and you need some support? I’m always happy to talk, as long as it’s about games.

Message me on Telegram @claudio_pustorino

©Claudio Pustorino 2026